Faceware Forms Partnership with Vicon
Mocap and motion tracking companies partner to provide studios with greater flexibility in the facial and full-performance motion capture process.
View ArticleBungie Taps Faceware’s Tech for ‘Destiny’
Bungie chooses Faceware’s facial mo-cap products to help breathe life into Destiny’s characters.
View ArticleFaceware Technologies Partners with Binari Sonori
Faceware Technologies partners with Binari Sonori to offer a new video-based localization service that provides simultaneous video and voiceover captures.
View ArticleUniversity of Portsmouth Students Tap PipelineFX for ‘Stina & The Wolf’
Render farm management software Qube! speeds up production schedule and capitalizes on existing hardware for developing feature.
View ArticleFaceware Technologies Releases Faceware Live 2.0
Upgraded real-time facial technology includes faster calibration, enhanced face tracking, Unity support and more.
View ArticleFaceware Live Gets Unreal
The new Faceware Live plugin brings instant, real-time facial animation to Unreal Engine users.
View ArticleFaceware Announces Personal Learning Edition, New Upgrades
Markerless 3D facial motion capture product line now available with new software and hardware rental pricing; upgrades include localization, new workflow features and new hardware options.
View ArticleFaceware Technologies Launches Interactive Division
New division creates facial motion-capture technologies that enable virtual humans and characters to interact with people in real time.
View ArticleFaceware Helps Bungie Bring New Faces to ‘Destiny: Rise of Iron’
AAA game developer Bungie taps markerless motion capture system to enhance the facial expressions and emotions of Lord Saladin of the Iron Lords in Destiny: Rise of Iron.
View ArticleBungie Taps Faceware’s Tech for ‘Destiny’
Bungie chooses Faceware’s facial mo-cap products to help breathe life into Destiny’s characters.
View ArticleFaceware Forms Partnership with Vicon
Mocap and motion tracking companies partner to provide studios with greater flexibility in the facial and full-performance motion capture process.
View ArticleBungie Taps Faceware’s Tech for ‘Destiny’
Bungie chooses Faceware’s facial mo-cap products to help breathe life into Destiny’s characters.
View ArticleFaceware Technologies Partners with Binari Sonori
Faceware Technologies partners with Binari Sonori to offer a new video-based localization service that provides simultaneous video and voiceover captures.
View ArticleUniversity of Portsmouth Students Tap PipelineFX for ‘Stina & The Wolf’
Render farm management software Qube! speeds up production schedule and capitalizes on existing hardware for developing feature.
View ArticleFaceware Technologies Releases Faceware Live 2.0
Upgraded real-time facial technology includes faster calibration, enhanced face tracking, Unity support and more.
View ArticleFaceware Live Gets Unreal
The new Faceware Live plugin brings instant, real-time facial animation to Unreal Engine users.
View ArticleFaceware Announces Personal Learning Edition, New Upgrades
Markerless 3D facial motion capture product line now available with new software and hardware rental pricing; upgrades include localization, new workflow features and new hardware options.
View ArticleFaceware Technologies Launches Interactive Division
New division creates facial motion-capture technologies that enable virtual humans and characters to interact with people in real time.
View ArticleFaceware Helps Bungie Bring New Faces to ‘Destiny: Rise of Iron’
AAA game developer Bungie taps markerless motion capture system to enhance the facial expressions and emotions of Lord Saladin of the Iron Lords in Destiny: Rise of Iron.
View ArticleFaceware Technologies Announces Faceware Live SDK
The leading markerless 3D-facial motion capture solutions provider has announced a Windows-Native, C++ SDK that enables developers and creatives to build their own real-time, interactive applications...
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